Susan Bailey
Google
Lacking a lot compared to other Escape Games.
First, they brief you in the story. If you want an immersive story, don't look here. You're in a hallway, not even in the room, and you have a small story with an idea of what's going on. Not much. They tell you you're locked in a room, then to go into the room. Bit odd.
The attendant doesn't stay in the room, also. Instead, you knock to ask a question and he opens the door, breaking the illusion again. There is no storyline to learn (at least in the haunted house one) as you go through it, either. It comes at face value. The attendant not being in the room is also how you get things broken, as they told us had happened before. Two drawers were completely unusable because of this.
Overall, most the puzzles were pretty easy, aside from one that we didn't need anyways as the cheap lock opened on it's own.
Overall, I say skip it if it's your first. It'll leave a poor impression on how escape rooms should be done.