Alok
Google
Phantom Peak was the thing I was most looking forward to on my trip to London this winter. Walking in the gates and being greeted by energetic actors and a wonderfully designed environment I thought this would be the amazing, interactive, fun and engaging experience that was advertised, but as soon as the opening ceremony was over, (which was late, long, and introduced some convoluted ideas that were never revisited)and the experience began, it became clear to me that this is where fun goes to die.
Have you ever played a game with far too many repetitive fetch quests? This is that, but without the loosely coherent narrative arc to tie it all together. Each “storyline” (in the most generous sense of the word) was A: check the notice board. B: Listen to the same pre-generated spiel by the wholly disinterested actor. C: Put in the extremely obvious word into the app. D: go to the next actor. E: repeat B-D several times until eventually you are rewarded with a card and some coins.
It was crowded, even on a “non busy” day and we spent almost 30 minutes in a queue before speaking to each character to advance our storylines. Tell me how the loading screen is worse in real life compared to any recent game I’ve played. Plus the food is overpriced and pretty bad.
So if you enjoy the idea of exploring a steampunky environment and fulfilling side quests and interacting with an original cast of entertaining characters, save yourself the trouble and go buy a video game instead, at least you’ll get some value out of your money.